ft2font: Make glyph loading failures more robust - #32226
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Aug 21, 2026
| bool fallback = true; | ||
| FT2Font *ft_object = nullptr; | ||
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| self->load_char(charcode, static_cast<FT_Int32>(flags), ft_object, fallback); |
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I'm worried about a future change to load_char() failing to fill ft_object. A subsequent call to PyGlyph_from_FT2Font() will crash due to the nullptr dereference.
From a C/Obj-C background, I'd like to see an explicit check against nullptr after this call and an exception thrown if nullptr. However, I'm not sure if that matches our C++.
The PR addresses the original bug; however, and I'm fine with approving it as-is.
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That's also a pretty reasonable thing to check.
The main fix is to `FT2Font::load_char`, which didn't correctly fail if no fallback was defined to catch missing glyphs. Also, while `PyGlyph_from_FT2Font` is internal and should never be called before loading a glyph, add a check in there anyway, just to be safe.
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PR summary
The main fix is to
FT2Font::load_char, which didn't correctly fail if no fallback was defined to catch missing glyphs.Also, while
PyGlyph_from_FT2Fontis internal and should never be called before loading a glyph, add a check in there anyway, just to be safe.Fixes #32224
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