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10. Object Implementation Support

This chapter describes the functions, types, and macros used when defining new object types.

Subsections

- 10.1 Allocating Objects on the Heap
- 10.2 Common Object Structures
- 10.3 Type Objects
- 10.4 Mapping Object Structures
- 10.5 Number Object Structures
- 10.6 Sequence Object Structures
- 10.7 Buffer Object Structures
- 10.8 Supporting the Iterator Protocol
- 10.9 Supporting Cyclic Garbarge Collection