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Computers, Chess, and Cognition

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Computers, Chess, and CognitionComputers, Chess, and Cognition

Computers, Chess, and Cognition
edited by Tony Marsland and Jonathan Schaeffer
Foreword by Ken Thompson
Published 1990
by Springer-Verlag New York Inc.
ISBN: 0-387-97415-6

Contents
  1. New Directions
  2. Source of Supply
  3. Contents
  4. See also
  5. Forum Posts
  6. References

New Directions

Computers, Chess, and Cognition contains revised contributions from the WCCC 1989 Workshop New Directions in Game-Tree Search, May 29-30, 1989, in Edmonton, Alberta, Canada 1 .

Source of Supply

Contents

2

Part

Title

Author(s)

Page

Foreword

Ken Thompson

1

I

Man and Machine

1.1.

A Short History of Computer Chess

Tony Marsland

3

1.2.

Advances in Man-Machine Play

Danny Kopec

9

1.3.

1989 World Computer Chess Championship

Jonathan Schaeffer

33

1.4.

How Will Chess Programs Beat Kasparov?

David Levy

47

II

Chess Programs

2.1.

Deep Thought

Feng-hsiung Hsu, Thomas Anantharaman,
Murray Campbell, Andreas Nowatzyk

55

2.2.

Hitech

Hans Berliner, Carl Ebeling

79

2.3.

Cray Blitz

Robert Hyatt, Albert Gower, Harry Nelson

111

III

Computer Chess Methods

3.1

Tree Searching Algorithms

Hermann Kaindl

133

3.2

Experiments with the Null-move Heuristic

Gordon Goetsch, Murray Campbell

159

3.3.

Problematic Positions and Speculative Play

Peter Jansen

169

3.4.

Verifying and Codifying Strategies
in a Chess Endgame.

Bob Herschberg, Jaap van den Herik,
Patrick Schoo

183

3.5.

Learning in Bebe 1

Tony Scherzer, Linda Scherzer, Dean Tjaden

197

3.6.

The Bratko-Kopec Test Revisited

Tony Marsland

217

IV

Computer Chess and A.I

4.1.

Chess as the Drosophila of AI

John McCarthy

227

4.2.

Brute Force in Chess and Science

Donald Michie

239

4.3

Perspectives on Falling from Grace

Mikhail Donskoy, Jonathan Schaeffer

259

V

A New Drosophila for AI?

5.1.

The Design and Evolution of Go Explorer

Ken Chen, Anders Kierulf,
Martin Müller, Jürg Nievergelt

271

5.2.

Knowledge Representation and
its Refinement in Go Programs

Kiyoshi Shirayanagi

287


  1. Mephisto Best-Publication Award↩︎

See also

Forum Posts

References

Up one Level


  1. Kings Move - Welcome to the 1989 AGT World Computer Chess Championship. Edmonton, Alberta, Canada, Courtesy of Peter Jennings, from The Computer History Museum, pdf↩︎

  2. Computers, Chess, and Cognition, Springer↩︎

What links here

Contributors: GerdIsenberg.